Beginner Glossary
                          All skills should be performed on both feet and/or in both directions.

1 Foot Spin- wind up and rotate at least 2 times

1 Foot Spin with 3 Turn Entry- start spin with a 3 turn, rotate at least 2 times

1 Foot Spin with Set-up- preferably without pause between the crosscuts and the step for the spin. Spin
                                             must start with a 3 turn and rotate at least 3 times

B 1 Foot Skate- like 2 foot skating but shifting the weight from foot to foot so each in turn comes slightly
                              off the ice.

B Circle Thrust- back pumping on a circle, pushing foot must stay on the ice and work in front of the
                               gliding foot

B Crosscuts- cross at least at the ankles, preferably sequentially. Preferably, but not necessarily with the BI
                           pushing foot staying on the ice

B Set-up- preparation for waltz jump with back crosscuts and BO preparatory edge

B Straight Strokes- back skate properly picking up pushing foot and moving it in front of the skating foot
                                     for a glide at least 1 'Mississippi' long (count...1 Mississippi)

BI Edges- on a curve at least 1 metre (1 yard) in diameter. Must be balanced on the skating foot not
                   hanging off of it. Curve must return somewhat to the long axis.

BO Edges- on a curve at least 1 metre (1 yard) in diameter. Must be on a BO edge, not BI grinding in
                     the outside direction. Curve must return somewhat to the long axis.

BO or BI 3 Turn- From a moving start. Must turn on the heel of the blade and glide at least 6" in and out.

BO or BI Glide- balance on a small curve at least ½ metre (1/2 yard) in diameter- for at least 3 Mississippis
                            (count... 1 Mississippi, 2 Mississippi, 3 Mississippi)

BO or BI Mohawk- on a circle

F Circle Thrust- on a circle, skating foot stays on the circle, pushing foot thrusts out and back

F Circle Thrust, Move Free Leg
- a forward circle thrust and then move the free foot in front and balance

F Crosscuts- cross at least at the ankles, some toe pushing allowed but only after the cross on 2 feet

F Crosscuts and Push- cross at least at the ankles, sequentially with no toe pushing

F Hockey Glide- 2 foot glide on a curve with the weight on the outside edge. * see diagram below

F Crossed Hockey Glide- 2 foot glide on a curve with the weight on the inside edge, feet crossed at least
                                               at the ankles.
* see diagram below

F or B 1 Foot Glide- at least 3 Mississippis (count…1 Mississsipi, 2 Mississippi, 3 Misssissippi)

F or B Scull- feet turn in and out. * see diagram below

F or B Slalom- feet remain parallel  *see diagram below

F Slalom- through about 8 cones approximately 1 metre (1 yard) or less apart. With about a 4 metre (4
                  yard) head start the skater should be able to get through all the cones without picking up his feet.

F Tuck * see diagram below

FI Edges- on a curve at least 1 metre (1 yard) in diameter. Must be balanced on the skating foot, not
                  hanging off of it

FI Mohawk- from a standstill, glide at least ½ metre (1/2 yard) in and out

FO Edges- on a curve at least 1 metre (1 yard) in diameter and must be on a FO edge, not FI grinding in
                     the outside direction

FO or FI 3- from a standstill. Turn must glide at least 15 cm (6") before and after the turn

FO or FI 3 with Glide- done from a standstill with a glide at least ½ metre (1/2 yard) before and after the
                                       turn

Jump on the Spot- take off and touch down toe first

Ladder- walking sideways crossing feet. In the cross position the skater must be able to stand still on two
                feet without losing his balance

Landing Position- balance and glide on a circle in the landing position

Making Snow- stand on the spot and skid up a pile of snow.

O or I 3 Jump- from a standstill, focus is on taking off and landing on the toe.

F or B Arabesque- * see diagram below

Push to 1 Foot Glide- 1 push only, toe push if necessary. Glide in a straight line at least 1 metre (1 yard)
                          
Push to FO or FI- from a standstill. Curve must return somewhat to the long axis

Skate F- Skate B- Skate F, Repeat- step around to change direction

Turn B to F- weight must shift backward on the blade through the turn (2 foot turn)

Turn F to B- weight must shift forward on the blade through the turn (2 foot turn)

Waltz Jump- from standstill, some control evident on the landing

Waltz Jump with Set-up- no scratching on the step, control evident on the landing